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Flash Flyer - Sakura+ Create a Spell/Trap Card +
Tomb Synchro
Continuous Trap
Once per turn, you can: Immediately after this effect resolves; Synchro Summon a Synchro monster that is in your Graveyard, using monsters you control as Material. This card on the field is unaffected by the effects of Synchro monsters. If a Synchro monster is destroyed on the field: You can target 1 Tuner monster in either Graveyard that is valid Synchro Material for the destroyed Synchro monster; Special Summon that target, but if you do, the effects of cards with the same name as the monster Special Summoned this way are negated and cannot be activated. If this effect resolves, you cannot activate it again while you control the Summoned monster.

1. Support any archetype of my design of your choice.
2. A generic Counter Trap with a secondary effect that benefits a specific type of Deck.
3. Try and safely adapt "Effect Shut", a Quick-Play Spell that is just a Quasar negate.
4. An Equip Spell with an effect that triggers if it gets activated from someplace other than your hand.
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