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Flash Flyer - SakuraMR4 Snowstorm Reindeer
#1


Rudolph the Snowstorm Reindeer Ninja
Level 3 | LIGHT | Beast | Effect
1500/1200
If this card is Summoned: You can add 1 "Snowstorm Reindeer Ninja" monster from your Deck to your hand. If your "Snowstorm Reindeer Ninja" monster battles, your opponent cannot activate cards or effects until the end of the Damage Step.

Dasher the Snowstorm Reindeer Ninja
Level 4 | LIGHT | Beast | Effect
1700/1300
If this card is Summoned: You can send 1 "Snowstorm Reindeer Ninja" monster from your Deck to the GY. Your "Snowstorm Reindeer Ninja" monsters can attack directly, but any battle damage they inflict to your opponent is halved.

Dancer the Snowstorm Reindeer Ninja
Level 4 | LIGHT | Beast | Effect
1700/1000
Your other "Snowstorm Reindeer Ninja" monsters cannot be targeted for attacks. Once per turn, if a card effect is activated that would target or destroy your "Snowstorm Reindeer Ninja" monsters (Quick Effect): You can negate that effect, and if you do, destroy it.

Prancer the Snowstorm Reindeer Ninja
Level 4 | LIGHT | Beast | Effect
1600/1500
If you control another "Snowstorm Reindeer Ninja" monster, you can Special Summon this card (from your hand). Once per turn, if your "Snowstorm Reindeer" monster inflicts battle damage to your opponent: You can destroy 1 card your opponent controls.

Vixen the Snowstorm Reindeer Ninja
Level 4 | LIGHT | Beast | Effect
1600/1700
You can Normal Summon/Set 1 "Snowstorm Reindeer" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn, if a card or effect is activated on the field (Quick Effect): You can negate that effect. You must control another "Snowstorm Reindeer" monster with a different name to activate/resolve this effect.

Comet the Snowstorm Reindeer Ninja
Level 4 | LIGHT | Beast | Effect
1700/1300
If you control a "Snowstorm Reindeer" monster, except "Comet the Snowstorm Reindeer Ninja", you can Special Summon this card (from your GY). You can only Special Summon "Comet the Snowstorm Reindeer Ninja" once per turn this way. Once per turn, during the Battle Phase, if your "Snowstorm Reindeer" monster battles an opponent's monster: You can have it gain ATK equal to the ATK of the opponent's monster it is battling until the end of the Damage Step.

Cupid the Snowstorm Reindeer Ninja
Level 4 | LIGHT | Beast | Effect
1700/1200
Monsters your opponent controls lose 200 ATK/DEF for each of your "Snowstorm Reindeer" monsters. Once per turn: You can Special Summon 1 "Snowstorm Reindeer" monster from your hand or Deck), except "Cupid the Snowstorm Reindeer Ninja".

Donner the Snowstorm Reindeer Ninja
Level 4 | LIGHT | Beast | Effect
1800/1100
Once per turn: You can target 5 "Snowstorm Reindeer" cards in your GY; shuffle all 5 into the Deck, then draw 2 cards. Once per turn, if your "Snowstorm Reindeer Ninja" monster destroys an opponentʻs monster by battle: You can inflict damage to your opponent equal to its ATK.

Blitzen the Snowstorm Reindeer Ninja
Level 4 | LIGHT | Beast | Effect
1800/1200
If your "Snowstorm Reindeer Ninja" monster battles an opponent's monster, double any battle damage it inflicts to your opponent. If your "Snowstorm Reindeer Ninja" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Sakura the Snowstorm Reindeer Ninja
Level 4 | LIGHT | Beast | Effect
1700/1200
Once per turn: You can Special Summon 1 "Snowstorm Reindeer" monster from your Deck or GY, except "Sakura the Snowstorm Reindeer Ninja. You can target 1 face-up card your opponent controls; send it to the GY. You can only use this effect of "Sakura the Snowstorm Reindeer Ninja" once per turn.

Zoey the Snowstorm Reindeer Ninja
Level 3 | LIGHT | Beast | Tuner | Effect
1400/1400
If this card is Normal or Special Summoned: You can Special Summon 1 "Rudolph the Snowstorm Reindeer Ninja" from your hand or GY. You can only use this effect of "Zoey the Snowstorm Reindeer Ninja" once per turn. If another "Snowstorm Reindeer Ninja" monster you control would be destroyed by battle or card effect, you can destroy this card or banish it from your GY instead.

Hayashi the Snowstorm Reindeer Ninja
Level 3 | LIGHT | Beast | Tuner | Effect
1500/1200
If this card is Normal or Special Summoned: You can Special Summon 1 "Sakura the Snowstorm Reindeer Ninja" from your hand or GY. You can only use this effect of "Hayashi the Snowstorm Reindeer Ninja" once per turn. If you activate a "Snowstorm Reindeer" card or effect, your opponent cannot activate cards or effects in response to its activation.

Ruka the Spirit Snowstorm Reindeer Ninja
Level 7 | LIGHT | Beast | Ritual | Effect
2500/2500
You can Ritual Summon this card with "Snowstorm Reindeer Jutsu: Spirit Advent". Cannot be targeted or destroyed by an opponent's card effects. When your opponent Summons a monster(s) (Quick Effect): You can negate the Summon of those monsters. (Quick Effect): You can target 1 "Snowstorm Reindeer" monster you control and 1 card your opponent controls; return them to the hand. You can only use each effect of "Ruka the Spirit Snowstorm Reindeer Ninja" once per turn.

Rudolph the Chūnin Snowstorm Reindeer Ninja
Level 6 | LIGHT | Beast | Synchro | Effect
2300/1800
1 Tuner + "Rudolph the Snowstorm Reindeer Ninja"
Cannot be targeted or destroyed by an opponent's effects. Once per turn: You can add 1 "Snowstorm Reindeer" card from your Deck or GY to your hand. If a "Snowstorm Reindeer" monster you control battles, your opponent cannot activate cards or effects until the end of the Damage Step, also the effects of monsters that battle your "Snowstorm Reindeer" monsters are negated.

Sakura the Jōnin Snowstorm Reindeer Ninja
Level 7 | LIGHT | Beast | Synchro | Effect
2700/2200
1 Tuner + "Sakura the Snowstorm Reindeer Ninja"
Cannot be targeted or destroyed by an opponentʻs effects. Once per turn: You can Special Summon 1 "Snowstorm Reindeer Ninja" monster (from your hand, Deck or GY). Once per turn: You can banish 1 card your opponent controls or from their hand, face-down. If you control another "Snowstorm Reindeer Ninja" monster, your opponent cannot activate cards or effects in response to this effect.

Sakura the Snowstorm Reindeer Hokage
Level 10 | LIGHT | Beast | Synchro | Effect
3500/3000
1 Tuner + "Sakura the Jōnin Snowstorm Reindeer Ninja"
(This card is always treated as a "Ninja" monster)
Must first be Synchro Summoned. Unaffected by your opponent's card effects, also cannot be Tributed. Your opponent cannot activate cards or effects in response to the activation of a "Snowstorm Reindeer" card or effect in your possession. Once per turn (Quick Effect): You can Special Summon 1 of your banished "Snowstorm Reindeer" monsters, or from your hand, Deck or GY. Once per turn (Quick Effect): You can banish 1 card from your opponent's hand, field or GY, face-down.

Hinata the Chūnin Snowstorm Reindeer Ninja
Link 2 | LIGHT | Beast | Link | Effect
2000
SW SE
2 "Snowstorm Reindeer" monsters with different names
If this card is Special Summoned: You can Special Summon 1 "Snowstorm Reindeer" monster from your hand, Deck or GY, except "Hinata the Chūnin Snowstorm Reindeer Ninja". You can only use this effect of "Hinata the Chūnin Snowstorm Reindeer Ninja" once per turn. Once per turn, if your opponent adds a card to their hand (except during the Draw Phase or Damage Step): You can banish 1 random card from their hand.

Snowstorm Reindeer Hidden Snow Leaf Village
Field Spell
Your "Snowstorm Reindeer" monsters gain 200 ATK/DEF for each of your "Snowstorm Reindeer" monsters. During either player's turn, you can activate "Snowstorm Reindeer" Spells/Traps from your hand. While you control a "Snowstorm Reindeer" monster, cards sent to your opponentʻs GY are banished instead.

Snowstorm Reindeer Jutsu: Hidden Mist
Quick-Play Spell
This turn, your "Snowstorm Reindeer Ninja" monsters are unaffected by your opponentʻs card effects. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY; this turn, your opponent cannot activate Spell/Trap Cards. You must control a "Snowstorm Reindeer" monster to activate/resolve this effect.

Snowstorm Reindeer Jutsu: Blizzard Dance
Quick-Play Spell
If you control a "Snowstorm Reindeer" monster: Destroy up to 2 Spell/Trap Cards on the field. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY; destroy 1 card on the field. If you control a "Snowstorm Reindeer" monster, your opponent cannot activate cards or effects in response to this effect.

Snowstorm Reindeer Jutsu: Summoning
Quick-Play Spell
Special Summon 1 "Snowstorm Reindeer" monster (from your hand or GY). During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon 2 "Snowstorm Reindeer" monsters with different names (from your hand, Deck and/or GY).

Snowstorm Reindeer Jutsu: Food Pills
Quick-Play Spell
Target 1 "Snowstorm Reindeer" monster you control; until the end of this turn, its ATK/DEF become double its current ATK/DEF, but it cannot attack your opponent directly. During the Standby Phase, if this card is in your GY: You can add it to your hand.

Snowstorm Reindeer Jutsu: Tempest Blast Dragon
Quick-Play Spell
If you control a Level 6 or higher "Snowstorm Reindeer" monster, your opponent cannot activate cards or effects in response to this cardʻs effects. If you control a "Snowstorm Reindeer" monster: Shuffle up to 3 monsters on the field and/or in the GY into the Deck. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY; inflict 400 damage to your opponent for each "Snowstorm Reindeer" monster you control and in your GY.

Snowstorm Reindeer Secret Art Scroll
Quick-Play Spell
Add, from your Deck or GY to your hand, up to 2 "Snowstorm Reindeer" Quick-Play Spell and/or Counter Trap Cards with different names, except "Snowstorm Reindeer Secret Art Scroll". During the Standby Phase, if this card is in your GY: You can add it to your hand. You can only use 1 effect of "Snowstorm Reindeer Secret Art Scroll" per turn and only once that turn.

Snowstorm Reindeer Jutsu - Creation Rebirth
Quick-Play Spell
If you control a "Snowstorm Reindeer" monster(s): Gain 500 LP for each. While this card is in your GY, any battle or effect that would inflict damage to you makes you gain that much LP, instead. During the End Phase, if this card is in your GY: Return it to the hand.

Snowstorm Reindeer Jutsu: Spirit Advent
Quick-Play Spell
This card can be used to Ritual Summon any "Snowstorm Reindeer" Ritual Monster from your hand or Deck. You must also Tribute "Snowstorm Reindeer" monsters from your hand or field, and/or banish "Snowstorm Reindeer" monsters in your GY, whose total Levels equal or exceed the Level of the monster you Ritual Summon. During the Main Phase, if you control a "Snowstorm Reindeer" monster: You can banish this card from your GY, then target 1 banished monster or in the GYs; Special Summon it.

Snowstorm Reindeer Jutsu: Sharingan
Counter Trap
If a card or effect is activated while you control "Sakura the Snowstorm Reindeer Ninja" or a "Snowstorm Reindeer" monster with "Sakura" in its name: Negate the activation, and if you do, banish it. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY; banish 1 card your opponent controls, face-down. You must control a "Snowstorm Reindeer" monster to activate/resolve this effect. If you control a Level 6 or higher "Snowstorm Reindeer" monster, your opponent cannot activate cards or effects in response to this card's effects.

Snowstorm Reindeer Jutsu: Winter Flash
Continuous Trap
Activate this card only if you control a "Snowstorm Reindeer" monster. Monsters your opponent controls cannot activate their effects the turn they are Summoned or flipped face-up. If this card is sent to the GY by a card effect: You can add it to your hand. You can only activate 1 "Snowstorm Reindeer Jutsu: Winter Flash" per turn.



You can figure out the Naruto influence here, but otherwise, this was what I was/am still working on post-retirement.

(See Flyers...)
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#2
I toned down Tempest Blast Dragon and Secret Art Scroll, especially because recycling jutsus every turn is no fun to fight against. So...either you retrieve the scroll and wait on triggering OR you just play the card that turn and retrieve later.

Seriously though, Scroll + Field = good luck trying to snipe my backrow.
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#3
Some time later after OTKing myself using this archetype, nerfs are heavily needed (and I don't say this lightly).

- Main Deck Sakura needs the removal effect to be hard OPT. Special Summoning thing might not need to be toned down.
- Extra Deck me probably won't though I'm likely gonna learn the hard way.
- Vixen needs to be hard OPT negation too (i.e. Dreamlight Buster Wing is much stronger and is hard OPT, albeit it can negate on its own, whereas here, you need a different Snowstorm only but that's almost nonexistent). Flyers get away with this because they don't have the Field Spell or as much consistency.
- Scroll needs to search only 2 cards, or shouldn't recur itself every turn. (I might just change it to YOUR Standby Phase only, but strict OPT might already block more abuse). Definitely first change.
- Hinata needs to scrap its Dark Law effect, but I do plan to have her reveal the opponent's hand. (Look at it this way, your opponent can't bullshit when you play Mind Crush or something). Other things are changing the arrows.

So yeah, I have to beat the shit outta self in LAN mode before I figure out that things need to be toned down.
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#4
Some updates (or well, synchronizing the thread with whatever I have for them as of Dec 31)
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#5
Updated to the current version I have on deviantArt, which includes some of the legacy support that was a result of game threads here, including Ruka the Spirit Snowstorm Reindeer.

Minato isn't in here yet.

And yes, I have a final form who's the Hokage.
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