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Flash Flyer - SakuraMR4 Psyshock Striker
#1
(...something "I am a Pokemon nerd"...)

Psyshock Striker Akazuki
Level 3 | WIND | Psychic | Effect
1400/200
(1) If you control another "Psyshock Striker" monster with a different name, you can Special Summon this card from your hand. (2) If this card attacks an opponent's monster, apply that monster's ATK or DEF (whichever is lower) for damage calculation.

Psyshock Striker Espy
Level 4 | WIND | Psychic | Effect
1700/800
(1) Once per turn: You can add 1 "Psyshock Striker" card from your Deck to your hand. (2) If this card attacks an opponent's monster, apply that monster's ATK or DEF (whichever is lower) for damage calculation.

Psyshock Striker Casey
Level 3 | WIND | Psychic | Effect
1200/400
(1) Once per turn: You can add 1 "Psyshock Striker" card from your GY or that is currently banished to your hand. (2) If this card attacks an opponent's monster, apply that monster's ATK or DEF (whichever is lower) for damage calculation.

Psyshock Striker Kyria
Level 4 | WIND | Psychic | Effect
1600/600
(1) Once per turn: You can shuffle 1 "Psyshock Striker" card from your hand into the Deck; draw 2 cards. (2) If this card attacks an opponent's monster, apply that monster's ATK or DEF (whichever is lower) for damage calculation.

Psyshock Striker Kāma
Level 3 | WIND | Psychic | Effect
1300/300
(1) Once per turn: You can send 1 "Psyshock Striker" monster from your Deck to the GY. (2) If this card attacks an opponent's monster, apply that monster's ATK or DEF (whichever is lower) for damage calculation.

Psyshock Striker Asara
Level 4 | WIND | Psychic | Effect
1800/100
You can only Special Summon this card's name with its effect once per turn. (1) If you control another "Psyshock Striker" monster, you can Special Summon this card from your GY. (2) If this card attacks an opponent's monster, apply that monster's ATK or DEF (whichever is lower) for damage calculation.

Super Psyshock Striker Magifox
Link 2 | WIND | Psychic | Link | Effect
1900
W S
2 "Psyshock Striker" monsters
You can only use this card name's (1) effect once per turn. (1) When this card is Link Summoned: You can Special Summon 1 "Psyshock Striker" monster from your GY to a zone this card points to. (2) If this card attacks an opponent's monster, apply that monster's ATK or DEF (whichever is lower) for damage calculation.

Super Psyshock Striker Metalblade
Link 2 | WIND | Psychic | Link | Effect
2100
N E
2 "Psyshock Striker" monsters with different names
(1) Monsters this card points to cannot be destroyed by battle or an opponent's effects. (2) If this card attacks an opponent's monster, apply that monster's ATK or DEF (whichever is lower) for damage calculation.

Legend Psyshock Striker Rugyarion
Link 3 | WIND | Psychic | Link | Effect
2200
N W E
2+ "Psyshock Striker" monsters
You can only use this card name's (1) effect once per turn. (1) You can send 1 other "Psyshock Striker" card you control or from your hand to the GY, then target a number of cards your opponent controls or in their hand, up to the number of monsters this card points to; shuffle those cards into the Deck. (2) If this card attacks an opponent's monster, apply that monster's ATK or DEF (whichever is lower) for damage calculation.

Legend Psyshock Striker Shinreiryu
Link 3 | WIND | Psychic | Link | Effect
2500
SW S SE
2+ "Psyshock Striker" monsters
(1) When this card is Link Summoned: You can halve the ATK/DEF of all monsters your opponent currently controls. (2) Once per turn (Quick Effect), if a card or effect is activated: You can send 1 other "Psyshock Striker" card you control or from your hand to the GY; negate that effect, and if you do, destroy it. (3) If this card attacks an opponent's monster, apply that monster's ATK or DEF (whichever is lower) for damage calculation.

Psyshock Striker Terrain
Field Spell
(1) "Psyshock Striker" monsters you control cannot be targeted by your opponent's effects. (2) If a "Psyshock Striker" monster you controls battles an opponent's monster, it gains 500 ATK/DEF until the end of the Damage Step.

Psyshock Striker Alpha Wave
Quick-Play Spell
(1) Banish 1 "Psyshock Striker" monster you control until the End Phase; your opponent takes 1000 damage.

Psyshock Striker Beta Wave
Quick-Play Spell
(1) Target 1 monster your opponent controls and 1 "Psyshock Striker" you control; the first target's ATK/DEF become half its current ATK/DEF, then the second target gains that lost ATK/DEF. These changes last until the end of the turn.

Psyshock Striker Gamma Wave
Quick-Play Spell
(1) Banish 1 "Psyshock Striker" monster you control, then target 1 monster your opponent controls; banish it, face-up.
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#2
Due to some potentially ugly rulings involving if the opponent attacks you and what happens if something like Superheavy Samurais attack in Defense Position, plus the fact that you don't get to Psyshock your opponent on their turn (outside the anime, where turn order doesn't matter), I modified them to only trigger this on attacking.

I'd love to keep the original effects, but cannot do that without addressing potential ruling problems down the road. Dracoon Lamp can apply the battling monster's DEF for calculation, but since this one takes whichever is lowest, yeah.

(Also needing to specify which one you use, if tied)

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Uh yeah, good luck scripting this if anyone tries to do it...
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