11-20-2020, 09:45 PM
GameKing asked me to make these, so...there you go.
Show Contentyou know this already:
Elite Dragon Commandra
Level 8 | WIND | Dragon | Effect
2500/2200
You can banish 2 Dragon monsters you control; Special Summon this card from your hand. If this attacking card destroys an opponent's monster by battle: You can activate this effect; this card can make a second attack in a row, also it gains 500 ATK.
Twin-Sword Dragon
Level 6 | WIND | Dragon | Effect
2200/1600
Once per turn: You can discard 1 card; this card can make a second attack during each Battle Phase this turn.
Jet Dragon
Level 4 | WIND | Dragon | Effect
1700/200
If this card is Normal or Flip Summoned: Inflict 500 damage to your opponent. You can use this effect of "Jet Dragon" up to twice per turn.
Sniper Dragoon
Level 7 | EARTH | Dragon | Effect
2400/2800
This card can attack your opponent directly, but when it uses this effect, any battle damage it inflicts to your opponent is halved. Once per turn, when a Dragon monster you control is targeted by a card effect (Quick Effect): You can negate the activation.
Azure Dragon Knight
Level 8 | LIGHT | Dragon | Effect
2800/2200
If only your opponent controls monsters, you can Normal Summon this card without Tributing. Once per turn, if this card destroys an opponent's monster by battle: You can pay 800 LP, then activate 1 of these effects.
â— Destroy any other cards your opponent controls in that destroyed monster's column.
â— Destroy any monsters in that destroyed monster's adjacent zones.
Dragon's Maiden
Level 4 | LIGHT | Dragon | Effect
1200/1800
Once per turn, if a monster declares an attack (Quick Effect): You can change this card's battle position; negate that attack. During your Draw Phase, before you draw: You can give up your normal draw this turn, and if you do, add 1 Dragon monster from your Deck to your hand.
Dragonic Advancement
Normal Spell
Target 1 Dragon monster you control; it gains 1000 ATK until the end of your next Battle Phase. You can only activate 1 "Dragonic Advancement" per turn.
Dragonic Battle Cry
Normal Spell
Pay 800 LP, then target 1 Dragon monster in your GY; Special Summon it in Attack Position, also it cannot be destroyed by battle or card effects until the end of your opponent's next turn.
Returning Phoenix (the player draws 3 cards by shuffling 2 dragons from their hand or GY)
Normal Spell
Shuffle 2 Dragon monsters from yor hand or GY into the Deck; draw 3 cards.
Wingbeat Storm
Quick-Play Spell
Destroy Spells/Traps on the field equal to the number of Dragon monsters you control.
Pressure Roar
Normal Spell
If you control a Dragon monster: Destroy all monsters on the field, then you can Special Summon 1 Dragon monster (from your hand).
Tenacious Dragon
Continuous Trap
If you would take damage from battle or a card effect: You can shuffle 1 Dragon monster you control or in your GY into the Deck, and if you do, reduce the damage you would take by that monster's ATK.
Counteroffensive Dragon
Normal Trap
When an opponent's monster declares an attack while you control a Dragon monster: Negate that attack, then if you control 3 or more Dragon monsters, including a Level 7 or higher monster, you can pay 1500 LP to activate this effect.
â— Send this card to the GY, also, immediately after this effect resolves, skip to the Battle Phase of your next turn.
Dragon's Awakening
Normal Trap
When you take battle damage: Special Summon 1 Level 5 or higher Dragon monster from your hand or GY, but it cannot activate its effects this turn.
Level 8 | WIND | Dragon | Effect
2500/2200
You can banish 2 Dragon monsters you control; Special Summon this card from your hand. If this attacking card destroys an opponent's monster by battle: You can activate this effect; this card can make a second attack in a row, also it gains 500 ATK.
Twin-Sword Dragon
Level 6 | WIND | Dragon | Effect
2200/1600
Once per turn: You can discard 1 card; this card can make a second attack during each Battle Phase this turn.
Jet Dragon
Level 4 | WIND | Dragon | Effect
1700/200
If this card is Normal or Flip Summoned: Inflict 500 damage to your opponent. You can use this effect of "Jet Dragon" up to twice per turn.
Sniper Dragoon
Level 7 | EARTH | Dragon | Effect
2400/2800
This card can attack your opponent directly, but when it uses this effect, any battle damage it inflicts to your opponent is halved. Once per turn, when a Dragon monster you control is targeted by a card effect (Quick Effect): You can negate the activation.
Azure Dragon Knight
Level 8 | LIGHT | Dragon | Effect
2800/2200
If only your opponent controls monsters, you can Normal Summon this card without Tributing. Once per turn, if this card destroys an opponent's monster by battle: You can pay 800 LP, then activate 1 of these effects.
â— Destroy any other cards your opponent controls in that destroyed monster's column.
â— Destroy any monsters in that destroyed monster's adjacent zones.
Dragon's Maiden
Level 4 | LIGHT | Dragon | Effect
1200/1800
Once per turn, if a monster declares an attack (Quick Effect): You can change this card's battle position; negate that attack. During your Draw Phase, before you draw: You can give up your normal draw this turn, and if you do, add 1 Dragon monster from your Deck to your hand.
Dragonic Advancement
Normal Spell
Target 1 Dragon monster you control; it gains 1000 ATK until the end of your next Battle Phase. You can only activate 1 "Dragonic Advancement" per turn.
Dragonic Battle Cry
Normal Spell
Pay 800 LP, then target 1 Dragon monster in your GY; Special Summon it in Attack Position, also it cannot be destroyed by battle or card effects until the end of your opponent's next turn.
Returning Phoenix (the player draws 3 cards by shuffling 2 dragons from their hand or GY)
Normal Spell
Shuffle 2 Dragon monsters from yor hand or GY into the Deck; draw 3 cards.
Wingbeat Storm
Quick-Play Spell
Destroy Spells/Traps on the field equal to the number of Dragon monsters you control.
Pressure Roar
Normal Spell
If you control a Dragon monster: Destroy all monsters on the field, then you can Special Summon 1 Dragon monster (from your hand).
Tenacious Dragon
Continuous Trap
If you would take damage from battle or a card effect: You can shuffle 1 Dragon monster you control or in your GY into the Deck, and if you do, reduce the damage you would take by that monster's ATK.
Counteroffensive Dragon
Normal Trap
When an opponent's monster declares an attack while you control a Dragon monster: Negate that attack, then if you control 3 or more Dragon monsters, including a Level 7 or higher monster, you can pay 1500 LP to activate this effect.
â— Send this card to the GY, also, immediately after this effect resolves, skip to the Battle Phase of your next turn.
Dragon's Awakening
Normal Trap
When you take battle damage: Special Summon 1 Level 5 or higher Dragon monster from your hand or GY, but it cannot activate its effects this turn.