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Draconus297MR4 Support Lineup to "Gather Your Mind"
#1
"Gather Your Mind" was always a weird case. It was originally printed as the "fairer" alternative to Toon Table of Contents, being a Normal Spell that searched another copy of itself on activation, but that wasn't able to be fired off three times in succession to load Royal Magical Library up with a free draw. It was primarily for this reason that it just never saw play- it thins the Deck, but doesn't exactly accomplish anything. So, I thought it might be funny to build literally an entire mini-series around it!

Gathered Master
LIGHT - Link-1 - Warrior/Link/Effect - 1000 - B
1 Normal Summoned Normal monster
If any of the following effects resolves: This card gains 200 ATK: 
●If this card is Link Summoned: You can add 1 "Gather Your Mind" from your Deck to your hand. You can only activate this effect of "Gathered Master" once per turn. 
●Once per turn, if you resolve the effect of "Gather Your Mind": Draw 1 card. 
●Once per turn, if your opponent activates a card or effect, you can place 1 "Gather Your Mind" from your Graveyard on the bottom of your Deck: Negate the activation, and if you do, destroy it.

Gathered Apprentice
LIGHT - Level 4 - Warrior/Gemini - 1000/2000
This card is treated as a Normal monster on the field and in the Graveyard. You can Normal Summon this face-up card to treat it as an Effect Monster with the following effects:
●The activation and effects of "Gather Your Mind", and cards that name "Gather Your Mind" in their card text, cannot be negated. 
●If you activate "Gather Your Mind": This card gains 600 ATK/DEF. 

Collect Your Thoughts
Normal Trap
This card's name becomes "Gather Your Mind" on the field and in the Graveyard. Add 1 "Collect Your Thoughts" from your Deck to your hand, then gain 1000 LP. You can only activate 1 "Collect Your Thoughts" per turn. 

Focused Breath
Quick-Play Spell 
This card is treated as "Gather Your Mind" for the effects of cards that name "Gather Your Mind" in their card text, except "Gather Your Mind". The monster your opponent controls with the highest ATK loses 800 ATK and it cannot be used as Material for a Summon this turn, but it is unaffected by, and cannot be targeted by, other card effects for the rest of the turn. If you control a monster that mentions "Gather Your Mind" in its card text when this card is activated, that monster gains ATK equal to that lost ATK. You can only activate 1 "Focused Breath" per turn. 

Pervasive Thoughts
Continuous Spell 
When this card is activated: You can add 1 Level 4 LIGHT Warrior monster from your Deck to your hand. You can only activate this effect of "Pervasive Thoughts" once per turn. Once per turn, if "Gather Your Mind" is activated: You can target 1 face-up card on the field; negate its effects on the field, until the End Phase. Once during each of your Standby Phases, you can target 1 Level 4 or lower LIGHT Gemini monster in your Graveyard: Special Summon that target. 

Unsettled Mind
Continuous Trap
When this card is activated: You can add 1 "Collect Your Thoughts" from your Deck to your hand. You can only activate 1 "Unsettled Mind" per turn. Once per turn, if "Gather Your Mind" is activated: You can destroy 1 card on the field. Once during the End Phase: You can banish a number of cards from your opponent's Graveyard up to the number of face-up cards you control with "Gather Your Mind" in their card text. 

Empty Dojo
Field Spell 
When this card is activated: Add 1 Spell/Trap Card that mentions "Gather Your Mind" in its card text, except "Empty Dojo", from your Deck to your hand. You can only activate this effect of "Empty Dojo" once per turn. Once per turn, if "Gather Your Mind" is activated: You can return 1 card your opponent controls to their hand, and if you do, your opponent must randomly banish 1 card from their hand. If a card your opponent controls leaves the field by battle with or the effect of a card that mentions "Gather Your Mind" in its card text: Inflict 200 damage to your opponent.
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