11-04-2019, 05:58 PM
(This post was last modified: 11-04-2019, 06:02 PM by Draconus297.)
Show ContentPrompt:
Logicangel
Oh hai archetype that will definitely get Reasoning banned.
This Fairy-Type archetype is composed of 12 monsters in the Main Deck, each at different Levels. Similar to Infernoids, they have a Level-based Special Summon mechanic, and it's a doozy: it's basically a Main Deck only equivalent to Synchro/Pendulum Summon, where you can send monsters from your side of the field to the Graveyard to Special Summon members from your hand or Graveyard whose combined Level is equal to the combined Levels of those sent monsters. For example, you can send the Level 5 and the Level 4 from the field to the Graveyard to bring out the Level 7 from your hand and the Level 2 from the Graveyard. You can even use this on your opponent's turn for effect dodging!
The catch: The Levels have to be exact, so the lower-Level monsters are absolutely essential to make your combo plays work, either as fodder for the big guys or to deal with accidental overflow. Also, you can't Summon a member this way if you already did this turn, meaning that if you split the Level 8 into 2 Level 4s, you can't turn the Level 9 into 2 more Level 4s and a 1 later.
Most members have an on-Summon effect or a Graveyard effect, a rare few have both, and exactly one has neither: The Level 1, your Decatron. Don't let her get banished, because if you do you're going to have a godawful time.
Also, as a note of flavor, female members use "-iel", male members use "-ael", and they're named after scientific, logical, and philosophical concepts- for example, "Fallacael"- "fallacy" + "-ael" (of God).
I have wanted to do this one for a while, actually.
The main thing I wanted to do here was prevent abusive loops, and I had two noteworthy holes to close: The one mentioned in the prompt, familiar to anyone who has seen De-Synchro get abused in builds that went for triples of Quasar or Trish; and the more devious loophole of using a Logicangel to Special Summon another copy of itself to abuse their on-Summon or floating effects. I have a feeling that I at least did a decent job of it, creating a Deck that manages to both work and not just exist to feed degenerate OTKs.
To alleviate the inevitable bricking this concept would face, what I decided to do was give 5 members in the archetype self-Summon effects to get your plays started, in addition to the ability to jump back and forth rather freely. Also, you'll notice that only two members in the archetype have restrictions on their Summon, letting you Normal Summon most of them given the proper situation.
Show Content Monsters:
Logicangel Dystopiel
DARK - Level 1 - Fairy/Effect - 500/100
You can send 1 "Logicangel" monster from your Deck to the Graveyard: This monster becomes the same Level as the sent monster, until the End Phase (you can only activate this effect of this card's name once per turn). If your opponent declares a direct attack with a monster whose ATK is greater than your LP: You can Special Summon this card from your Graveyard; reduce the attacking monster's ATK to 0, then end the Battle Phase (you can only resolve this effect of this card's name once per Duel). During either player's turn, you can send "Logicangel" monsters you control to the Graveyard, including this card, to Special Summon any number of "Logicangel" monsters from your hand or Graveyard whose (combined) Level is exactly equal to the Level(s) of the sent monster(s), except a monster(s) of the same name as one of the sent monster(s). If this monster is Special Summoned by the effect of a "Logicangel" monster, you cannot Summon monsters with this monster's name by the effect of a "Logicangel" monster for the rest of the turn.
Logicangel Fallacael
LIGHT - Level 2 - Fairy/Effect - 700/500
If you Normal or Special Summon a "Logicangel" monster, you can Special Summon this monster from your hand. If this card is sent to the Graveyard, you can target 1 Set card on the field: Destroy that target (you can only activate this effect of this card's name once per turn). During either player's turn, you can send "Logicangel" monsters you control to the Graveyard, including this card, to Special Summon any number of "Logicangel" monsters from your hand or Graveyard whose (combined) Level is exactly equal to the Level(s) of the sent monster(s), except a monster(s) of the same name as one of the sent monster(s). If this monster is Special Summoned by the effect of a "Logicangel" monster, except its own effect, you cannot Summon monsters with this monster's name by the effect of a "Logicangel" monster for the rest of the turn.
Logicangel Entropiel
WIND - Level 3 - Fairy/Effect - 1400/400
If you control 2 or more face-up "Logicangel" monsters, you can Special Summon this monster from your hand. If this monster is Special Summoned, you can reduce the ATK and DEF of all monsters your opponent controls by 800. During either player's turn, you can send "Logicangel" monsters you control to the Graveyard, including this card, to Special Summon any number of "Logicangel" monsters from your hand or Graveyard whose (combined) Level is exactly equal to the Level(s) of the sent monster(s), except a monster(s) of the same name as one of the sent monster(s). If this monster is Special Summoned by the effect of a "Logicangel" monster, except its own effect, you cannot Summon monsters with this monster's name by the effect of a "Logicangel" monster for the rest of the turn.
Logicangel Paradael
WATER - Level 4 - Fairy/Effect - 200/2200
If you do not control a face-up Special Summoned monster, you can Special Summon this monster from your hand. If this card is sent to the Graveyard, you can add 1 "Logicangel" monster from your Deck to your hand (you can only activate this effect of this card's name once per turn). During either player's turn, you can send "Logicangel" monsters you control to the Graveyard, including this card, to Special Summon any number of "Logicangel" monsters from your hand or Graveyard whose (combined) Level is exactly equal to the Level(s) of the sent monster(s), except a monster(s) of the same name as one of the sent monster(s). If this monster is Special Summoned by the effect of a "Logicangel" monster, except its own effect, you cannot Summon monsters with this monster's name by the effect of a "Logicangel" monster for the rest of the turn.
Logicangel Rochiel
FIRE - Level 5 - Fairy/Effect - 2300/700
If this is the only card in your hand, you can Special Summon this monster from your hand. If this monster is Special Summoned, draw 1 card (you can only activate this effect of this card's name once per turn). During either player's turn, you can send "Logicangel" monsters you control to the Graveyard, including this card, to Special Summon any number of "Logicangel" monsters from your hand or Graveyard whose (combined) Level is exactly equal to the Level(s) of the sent monster(s), except a monster(s) of the same name as one of the sent monster(s). If this monster is Special Summoned by the effect of a "Logicangel" monster, except its own effect, you cannot Summon monsters with this monster's name by the effect of a "Logicangel" monster for the rest of the turn.
Logicangel Ubermael
EARTH - Level 6 - Fairy/Effect - 2400/1200
If your opponent controls more monsters than you do, you can Special Summon this monster from your hand. If this card is sent to the Graveyard, banish 1 card from your opponent's Graveyard. During either player's turn, you can send "Logicangel" monsters you control to the Graveyard, including this card, to Special Summon any number of "Logicangel" monsters from your hand or Graveyard whose (combined) Level is exactly equal to the Level(s) of the sent monster(s), except a monster(s) of the same name as one of the sent monster(s). If this monster is Special Summoned by the effect of a "Logicangel" monster, except its own effect, you cannot Summon monsters with this monster's name by the effect of a "Logicangel" monster for the rest of the turn.
Logicangel Egoiel
DARK - Level 7 - Fairy/Effect - 2700/1500
If this monster is Special Summoned, you can target 1 face-up monster on the field: If that target is destroyed, you can Special Summon 1 "Logicangel" monster from your Deck whose Level is less than or equal to the target's Level/Rank (you can only activate this effect of this card's name once per turn). During either player's turn, you can send "Logicangel" monsters you control to the Graveyard, including this card, to Special Summon any number of "Logicangel" monsters from your hand or Graveyard whose (combined) Level is exactly equal to the Level(s) of the sent monster(s), except a monster(s) of the same name as one of the sent monster(s). If this monster is Special Summoned by the effect of a "Logicangel" monster, you cannot Summon monsters with this monster's name by the effect of a "Logicangel" monster for the rest of the turn.
Logicangel Anarchael
LIGHT - Level 8 - Fairy/Effect - 3100/1700
If this card is sent to the Graveyard, you can target a number of cards on the field up to the number of "Logicangel" monsters you control: Destroy that target(s) (you can only activate this effect of this card's name once per turn). During either player's turn, you can send "Logicangel" monsters you control to the Graveyard, including this card, to Special Summon any number of "Logicangel" monsters from your hand or Graveyard whose (combined) Level is exactly equal to the Level(s) of the sent monster(s), except a monster(s) of the same name as one of the sent monster(s). If this monster is Special Summoned by the effect of a "Logicangel" monster, you cannot Summon monsters with this monster's name by the effect of a "Logicangel" monster for the rest of the turn.
Logicangel Comtiel
WIND - Level 9 - Fairy/Effect - 2700/2700
If this monster is Normal or Special Summoned, your opponent must banish 1 monster from their hand or side of the field, if possible (you can only activate this effect of this card's name once per turn). During either player's turn, you can send "Logicangel" monsters you control to the Graveyard, including this card, to Special Summon any number of "Logicangel" monsters from your hand or Graveyard whose (combined) Level is exactly equal to the Level(s) of the sent monster(s), except a monster(s) of the same name as one of the sent monster(s). If this monster is Special Summoned by the effect of a "Logicangel" monster, you cannot Summon monsters with this monster's name by the effect of a "Logicangel" monster for the rest of the turn.
Logicangel Eduaimonael
WATER - Level 10 - Fairy/Effect - 2000/4000
If this card is sent to the Graveyard, target up to 3 cards on the field or in the Graveyard: While that card(s) remains in its current location (the field/Graveyard) its effects are negated (you can only activate this effect of this card's name once per turn). During either player's turn, you can send "Logicangel" monsters you control to the Graveyard, including this card, to Special Summon any number of "Logicangel" monsters from your hand or Graveyard whose (combined) Level is exactly equal to the Level(s) of the sent monster(s), except a monster(s) of the same name as one of the sent monster(s). If this monster is Special Summoned by the effect of a "Logicangel" monster, you cannot Summon monsters with this monster's name by the effect of a "Logicangel" monster for the rest of the turn.
Logicangel Hegeliel
FIRE - Level 11 - Fairy/Effect - 3300/3300
Cannot be Normal Summoned/Set. If this monster is Special Summoned by the effect of a "Logicangel" card: You can discard up to 2 cards at random from your opponent's hand, then banish the same number of cards from your opponent's Graveyard. If this card is sent to the Graveyard, you can banish this card from your Graveyard to Special Summon 1 Level 10 or lower "Logicangel" monster from your Graveyard. During either player's turn, you can send "Logicangel" monsters you control to the Graveyard, including this card, to Special Summon any number of "Logicangel" monsters from your hand or Graveyard whose (combined) Level is exactly equal to the Level(s) of the sent monster(s), except a monster(s) of the same name as one of the sent monster(s). If this monster is Special Summoned by the effect of a "Logicangel" monster, you cannot Summon monsters with this monster's name by the effect of a "Logicangel" monster for the rest of the turn.
Logicangel Sophael
EARTH - Level 12 - Fairy/Effect - 4400/2800
Cannot be Normal Summoned/Set. Cannot be Special Summoned by the effect of a Spell Card. If this monster is Special Summoned, you can banish up to 1 card each from your opponent's hand, Deck, field, and Graveyard (a card in the hand or Deck is chosen at random). If this card is sent to the Graveyard, you can add 1 "Logicangel" Trap Card from your Deck to your hand (you can only activate this effect of this card's name once per turn). During either player's turn, you can send "Logicangel" monsters you control to the Graveyard, including this card, to Special Summon any number of "Logicangel" monsters from your hand or Graveyard whose (combined) Level is exactly equal to the Level(s) of the sent monster(s), except a monster(s) of the same name as one of the sent monster(s). If this monster is Special Summoned by the effect of a "Logicangel" monster, you cannot Summon monsters with this monster's name by the effect of a "Logicangel" monster for the rest of the turn.
Show ContentSpell + Traps:
Logicangel Lorebook
Normal SpellÂ
If this card is sent directly from your hand or Deck to the Graveyard: Add it to your hand. Once during the turn this card was activated, if you Normal or Special Summon exactly 1 "Logicangel" monster: You can Special Summon 1 "Logicangel" monster from your hand, Graveyard, or Banished Zone whose Level is exactly 1 or 2 higher or lower than that Summoned monster. During your opponent's Draw Phase: You can shuffle this card from your Graveyard into your Deck, and if you do, you can draw 1 card. You can only activate each effect of "Logicangel Lorebook" once per turn.Â
Dogmatic School of Logicangel Lore
Normal Trap
This turn, "Logicangel" monsters you control cannot be destroyed by battle or card effects. If the combined Levels of "Logicangel" monsters you control are 15 or higher, you can activate this card from your hand. During your turn, except during the turn this card was sent to the Graveyard, you can banish this card from your Graveyard to Special Summon 1 "Logicangel" monster from your Graveyard whose Level is less than or equal to the number of cards your opponent controls.
Natural School of Logicangel Lore
Normal Trap
If your opponent Special Summons a monster from their hand or Graveyard while you control a face-up "Logicangel" monster, you can destroy the Summoned monster: Special Summon 1 "Logicangel" monster from your hand or Deck whose ATK is less than or equal to the original ATK of the destroyed monster. During either player's turn, you can banish this card from your Graveyard, except during the turn it was sent there, to target 1 "Logicangel" monster you control: Add 1 "Logicangel" monster from your Deck to your hand whose Level is exactly 1 or 2 less than the Level of the target. You can only activate each effect of this card's name once per turn.
Analytic School of Logicangel Lore
Normal Trap
Until the End Phase, your opponent's cards and effects that target "Logicangel" monsters you control are negated. If your opponent activates a card or effect while the combined Levels of "Logicangel" monsters you control are 15 or higher, you can Set this card from your Graveyard (you can only activate this effect of this card's name once per turn). You can banish this card from your Graveyard, except during the turn it was sent there: Until the End Phase, your opponent cannot select "Logicangel" monsters you control as an attack target.
Revisionist School of Logicangel Lore
Normal Trap
If your opponent Special Summons a monster(s) from their Extra Deck, you can Special Summon 1 "Logicangel" monster from your hand or Deck whose ATK is less than or equal to that monster's (combined) ATK, and if you do, negate the effects of that Summoned monster(s). If you control fewer monsters than your opponent, you can banish this card from your Graveyard, except during the turn it was sent there: You can Special Summon a "Logicangel" monster(s) from your Graveyard by shuffling a number of "Logicangel" monsters from your Graveyard into your Deck equal to the number of monsters you would Summon +1. You can only activate each effect of this card's name once per turn.
Traditionalist School of Logicangel Lore
Normal Trap
Target 1 monster on the field, except a "Logicangel" monster: Special Summon 1 "Logicangel" monster from your hand, Deck, Graveyard, or Banished Zone whose Level is equal to that target's Level/Rank. Then, for the rest of this turn after this effect resolves, you can add 1 "Logicangel" card from your Deck to your hand each time a card(s) is added to your opponent hand. During your opponent's Main Phase, you can pay 1000 LP to Set this card from your Graveyard.
Reformist School of Logicangel Lore
Normal Trap
If your opponent has activated 4 or more monster effects this turn: You can send 2 "Logicangel" monsters with different Levels from your Deck to the Graveyard; Draw 2 cards, then negate the effects of a number of cards your opponent controls up to the number of "Logicangel" cards you drew. If you control no monsters, you can activate this card from your hand. You can banish this card from your Graveyard: Special Summon up to 1 "Logicangel" monster each from your hand, Graveyard, and/or Banished Zone. You can only activate each effect of "Reformist School of Logicangel Lore" once per turn.