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Dragonna-bugeisha! |
Posted by: Draconus297 - 04-08-2022, 07:12 PM - Forum: AGM Archetypes
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So, this was an "archetype" that slowly got built a card or two at a time, in the Generics thread, and I retooled basically the entire set, one card at a time.Â
Basically, this was an entire Deck built from the ground up to use Service Soul, a Trade-In style card that can use any card that specifically names another card in its text.Â
So, if we do intend to scour away a lot of the Generics, and clear out most of it . . . I should probably have this archetype in its retooled state removed from the thread entirely.Â
So, here it is, fixed for both clarity and to patch a few broken interactions.Â
Draco-kenin
WIND - Level 10 - Warrior/Effect - 3300/2400
Cannot be Normal Summoned/Set. You can Special Summon this card (from your hand or Graveyard) by Tributing Dragon monsters from your hand or field whose combined Levels equal or exceed 10, but you can only Summon 1 "Draco-kenin" per turn this way. This card is treated as "Dragonna-bugeisha" on the field and in the Graveyard. This card is also always treated as Dragon-Type. Once per turn, if your opponent activates a card effect in the Graveyard (Quick Effect): That activated effect becomes "Banish 2 cards from your Graveyard".
Dragonna-bugeisha
EARTH - Level 8 - Warrior/Effect - 2800/2000
This card is also always treated as Dragon-Type. You can Tribute 2 monsters: Special Summon this card from your hand or Graveyard. You can only Summon 1 "Dragonna-bugeisha" per turn this way. Once per turn: You can destroy 1 Spell/Trap Card on the field. If this card destroys your opponent's monster by battle: You can reduce this card's ATK by 1400 until the End Phase; this card gains 1 additional attack during each Battle Phase this turn. If this card destroys a card(s), by battle or its own effect: Inflict 200 damage to your opponent. If you have at least 3 cards in your Graveyard that list "Dragonna-bugeisha" in their card text, this card's effects cannot be negated by your opponent's Spell/Trap Cards and their effects.
Blacksmith of the Water Blade
EARTH - Level 6 - Warrior/Effect - 2500/1000
This card is also always treated as Dragon-Type. If only your opponent controls a monster, you can reveal this card and 1 other card that names "Dragonna-bugeisha" in its card text in your hand: Your opponent can banish 1 card from their field to negate this effect, otherwise Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 Equip Spell that names a specific card (except itself) in its text from your Deck or Graveyard to your hand. You can only activate each of the preceding effects of "Blacksmith of the Water Blade" once per turn. If this card is Tributed for the Summon of "Dragonna-bugeisha", the Summoned monster gains the following effect:
â—Once per turn: You can banish 1 card from your opponent's Graveyard, then negate the effects of 1 face-up card your opponent controls, then, if your opponent has 4 or more banished cards, you can destroy 1 card on the field.
Brilliant Mount
WIND - Level 5 - Beast/Effect - 2100/1500
This card is also always treated as Dragon-Type. If there are 2 or more face-up monsters on the field: You can Special Summon this card from your hand. If "Dragonna-bugeisha" is Normal or Special Summoned: You can Special Summon this card from your Graveyard in Defense Position. You can only activate each of the preceding effects of "Brilliant Mount" once per turn. If this card is Tributed for the Summon of "Dragonna-bugeisha", the Summoned monster gains the following effect:
â—Once per turn: You can halve the ATK/DEF of 1 monster your opponent controls, and negate its effects on the field, until the end of the turn.
Ryu-Ronin
WIND - Level 4 - Warrior/Effect - 1900/800
This card is also always treated as Dragon-Type. If your opponent activates a monster effect while this card is in your hand, you reveal 1 other card in your hand with "Dragonna-bugeisha" in its card text: Negate that effect and Special Summon this card from your hand. At the end of the Battle Phase, if you do not control "Ryu-Ronin", and there are at least 3 cards in your Graveyard with different names that mention "Dragonna-bugeisha" in their card text: You can Special Summon this card from your Graveyard. You can only activate the preceding effects of "Ryu-Ronin" once per turn. If this card is Tributed for the Summon of "Dragonna-bugeisha", the Summoned monster gains the following effect:
â—If this card inflicts damage to your opponent (by battle or its own effect): You can banish up to 2 cards from your opponent's Graveyard.
Kouhaidra
EARTH - Level 4 - Spellcaster/Tuner/Effect - 950/1700
This card is also always treated as Dragon-Type. If this card is Normal or Special Summoned: You can add 1 Spell/Trap Card that specifically lists "Dragonna-bugeisha" in its card text from your Deck to your hand. If a Dragon monster you control inflicts damage to your opponent (by battle or its own effect): You can Special Summon this card from your hand or Graveyard. You can only activate each of the preceding effects of "Kouhaidra" once per turn. If this card is Tributed for the Summon of "Dragonna-bugeisha", the Summoned monster gains the following effect:
â—Once per turn, if your opponent activates a Spell/Trap Card or effect, you can shuffle 1 card from your Graveyard into your Deck that names "Dragonna-bugeisha" in its card text (Quick Effect): Negate the activation, and if you do, destroy it.
Scouting Drake
EARTH - Level 4 - Warrior/Effect - 1400/1800
This card is also always treated as Dragon-Type. You can reveal 1 "Dragonna-bugeisha", or monster with "Dragonna-bugeisha" in its card text, except "Scouting Drake", in your hand: Special Summon this card from your hand or Graveyard. If this card is Normal or Special Summoned: You can add 1 Tuner from your Deck to your hand that names "Dragonna-bugeisha" in its card text. You can only activate each of the above effects of "Scouting Drake" once per turn. If this card is Tributed for the Summon of "Dragonna-bugeisha", the Summoned monster gains the following effect:
â—If this card destroys your opponent's monster by battle: Draw 1 card, and if the drawn card was "Dragonna-bugeisha" or mentioned "Dragonna-bugeisha" in its card text, you can reveal it to your opponent, you can reveal it to your opponent, and if you do, this card gains 200 ATK.
Draconic Attack Force
EARTH - Level 3 - Fiend/Tuner/Effect - 1600/200
This card is also always treated as Dragon-Type. You can Special Summon this card (from your hand) by Tributing 1 face-up Attack Position monster your opponent controls with 1500 or less ATK. If "Ryu-Ronin" is Special Summoned by its own effect: You can Special Summon this card from your Graveyard. You can only Summon 1 "Draconic Attack Force" by its own effect per turn. If this card is Tributed for the Summon of "Dragonna-bugeisha", the Summoned monster gains the following effect:
â—Once per turn, if a card leaves your opponent's Spell/Trap Zone: You can increase this card's ATK by 300, and if you do, you can destroy 1 card your opponent controls.
The Dragon's Handmaiden
WIND - Level 3 - Spellcaster/Effect - 1400/600
This card is also always treated as Dragon-Type. If this card is Normal Summoned: You can Special Summon 1 "The Dragon's Cradle" from your hand or Deck. If "Dragonna-bugeisha" activates its effect on the field: You can Special Summon this card from your Graveyard. You can only activate this effect of "The Dragon's Handmaiden" once per turn. If this card is Tributed for the Summon of "Dragonna-bugeisha", the Summoned monster gains the following effect:
â—Once per turn, if this card inflicts battle or effect damage to your opponent: You can increase this card's ATK by 200, then all monsters your opponent controls lose ATK equal to half this card's current ATK until the End Phase.
Dragonna's Servant Dancer
WIND - Level 3 - Spellcaster/Effect - 400/2200
This card is also always treated as Dragon-Type. While you control this face-up card, you can Normal Summon 1 monster that names "Dragonna-bugeisha" in its card text in addition to your Normal Summon/Set. You can shuffle this card from your Graveyard into your Deck to target 1 "Dragonna-bugeisha" you control: Tribute 1 monster that names "Dragonna-bugeisha" in its card text from your hand or field, then that target gains the appropriate effect as if that monster had been Tributed for its Summon. You can only apply each of the preceding effects of "Dragonna's Servant Dancer" once per turn. If this card is Tributed for the Summon of "Dragonna-bugeisha", the Summoned monster gains the following effect:
â—Your opponent cannot activate cards or effects in response to this card's attacks or effects.
Dragonna's Camp Chef
WIND - Level 2 - Spellcaster/Effect - 100/2300
This card is also always treated as Dragon-Type. If a monster(s) is Tributed while you control "Dragonna-bugeisha": You can Special Summon this card from your hand or Graveyard. You can only activate this effect of "Dragonna's Camp Chef" once per turn. If, when this card is Normal or Special Summoned, you control another monster(s) that is "also always treated as Dragon-Type": You can gain 400 LP for each of those monsters you control. If this card is Tributed for the Summon of "Dragonna-bugeisha", the Summoned monster gains the following effects:
â—Once per turn: You can destroy 1 Special Summoned monster your opponent controls whose ATK is less than or equal to this card's, then gain LP equal to the destroyed monster's original ATK.
â—If this card destroys your opponent's monster by battle: You can pay LP equal to the destroyed monster's original ATK; Special Summon the destroyed monster to your field.
The Lady's Archer
WIND - Level 2 - Fairy/Tuner/Effect - 450/650
This card is also always treated as Dragon-Type. If a monster in your possession is Tributed while you control this face-up card, you can either: Add 1 non-Tuner monster that names "Dragonna-bugeisha" in its text from your Deck to your hand OR add up to 2 cards with different names with "Dragonna-bugeisha" in their card text from your Graveyard to your hand. If "Dragonna-bugeisha" is Special Summoned by its own procedure: You can Special Summon this card from your hand or Graveyard. You can only activate each of the preceding effects of "The Lady's Archer" once per turn. If this card is Tributed for the Summon of "Dragonna-bugeisha", the Summoned monster gains the following effects:
â—Once per turn, you can target 1 Level 4 or lower monster in your Graveyard that lists "Dragonna-bugeisha" in its card text: Add that target to your hand, then increase this card's ATK by the added monster's Level x100.
â—Once per turn: You can Tribute 1 Effect monster; return 1 card your opponent controls to the top of their Deck.
Master of the Dragon Banner
EARTH - Level 2 - Warrior/Tuner/Effect - 1050/0
This card is also always treated as Dragon-Type. If you control no monsters,you can Special Summon this card (from your hand). If your opponent controls no Set Spell/Trap Cards: You can Special Summon this card from your Graveyard. You can only Summon 1 "Master of the Dragon Banner" this way per turn. If this card is Tributed for the Summon of "Dragonna-bugeisha", the Summoned monster gains the following effect:
â—If this is the only monster you control: You can look at your opponent's hand, then destroy the monster in it with the lowest ATK (your choice, if tied). If there are no monsters in your opponent's hand, shuffle 1 card from your hand into your Deck. You can only activate this effect of "Dragonna-bugeisha" once per turn.
The Dragon's Cradle
EARTH - Level 1 - Dragon/Tuner/Effect - 700/500
If this card is sent to the Graveyard: You can add 1 monster from your Deck to your hand that is "always treated as Dragon-Type" by its own effect. You can Tribute this card: Special Summon 1 "Dragonna-bugeisha" from your hand or Deck. You can shuffle this card from your Graveyard into your Deck (Quick Effect): "Dragonna-bugeisha" you control cannot be targeted by card effects, or used as Material for a Summon, for the rest of the turn. You can only activate each effect of "The Dragon's Cradle" once per turn.
Mizu-no-Tsurugi
Equip Spell
The equipped monster gains 500 ATK. If the equipped monster destroys your opponent's monster by battle: You can Special Summon 1 monster from your hand or Deck with an effect that specifically treats it as Dragon-Type, whose ATK is less than or equal to the equipped monster's. If this face-up card is sent from the field to the Graveyard: You can equip this card from your Graveyard to a face-up "Dragonna-bugeisha" you control, regardless, you can add 1 card from your Deck to your hand with "Dragonna-bugeisha" in its card text, except Mizu-no-Tsurugi". You can only activate each effect of "Mizu-no-Tsurugi" once per turn. You can only control 1 "Mizu-no-Tsurugi".
Kori-no-Tsurugi
Equip Spell
The equipped monster gains 100 ATK for each of your opponent's banished cards. If the equipped monster destroys your opponent's monster, by battle or its effect: You can banish the top card of your opponent's Deck, face-down. If this card is sent from the field to the Graveyard: You can Special Summon 1 monster from your hand or Graveyard that is "also always treated as Dragon-Type" whose Level is less than or equal to the number of your opponent's banished cards; regardless, you can equip this card from your Graveyard to a face-up "Dragonna-bugeisha" you control. You can only activate this effect of "Kori-no-Tsurugi" once per turn. You can only control 1 "Kori-no-Tsurugi".
Umi-Nodachi
Equip Spell
Equip only to "Dragonna-bugeisha", or a monster that names it in its text. If the equipped monster battles a Special Summoned monster: You can increase the equipped monster's ATK by 1000, until the end of the Battle Phase. Once per turn, if the equipped monster destroys your opponent's monster by battle: You can Tribute 1 monster from your hand or field; Special Summon the destroyed monster to your opponent's field with its effects negated, then immediately conduct damage calculation between the equipped monster and the monster Summoned this way. If this card is sent to the Graveyard: You can equip this card from your Graveyard to a face-up "Dragonna-bugeisha" you control, and if you do, you can target 1 face-up monster your opponent controls; that target's ATK/DEF is reduced by 500. You can only activate this effect of "Umi-Nodachi" once per turn. You can only control 1 "Umi-Nodachi".
Hurricane Clash
Normal Spell
If you control a monster with an effect that changes its Type: Banish 1 Spell/Trap Card your opponent controls. If you controlled "Dragonna-bugeisha" when this card was activated, you can make 1 "Dragonna-bugeisha" you currently control gain the following effect:
â—Once per turn, you can Tribute 1 monster from your hand or field: Target 1 card your opponent controls; destroy it, and, if the destroyed card was a Special Summoned monster, you can increase this card's ATK by 200.
You can only activate 1 "Hurricane Clash" per turn.
Fogmaker Blade Dance
Quick-Play Spell
At the end of the turn this card was activated: Add 1 "Snowfall Blade Dance" from your Deck to your hand. When this card is activated, you can target 1 "Dragonna-bugeisha" you control: Monsters your opponent currently controls with less ATK than the target cannot be used as Material for a Summon during this turn. These effects last until the end of the turn. You can shuffle this card from your Graveyard into your Deck: The activated effects of "Dragonna-bugeisha" become Quick Effects, until the End Phase. You can only activate each effect of "Fogmaker Blade Dance" once per turn.
Snowfall Blade Dance
Quick-Play Spell
At the end of the turn this card was activated: Add 1 "Rainstorm Blade Dance" from your Deck to your hand. If you control "Dragonna-bugeisha": Reduce the ATK/DEF of the monster your opponent controls with the highest ATK by 1000 (your choice, if tied), then conduct damage calculation between "Dragonna-bugeisha" and the monster whose ATK/DEF was reduced this way. If that monster was destroyed by this battle: You can Special Summon 1 monster that specifically lists "Dragonna-bugeisha" in its card text from your Graveyard. You can shuffle this card from your Graveyard into your Deck (Quick Effect): The activated effects of "Dragonna-bugeisha" become Quick Effects, until the End Phase. You can only activate each effect of "Snowfall Blade Dance" once per turn.
Rainstorm Blade Dance
Quick-Play Spell
At the end of the turn this card was activated: Add 1 "Wavebreaker Blade Dance" from your Deck to your hand. For the rest of the turn, "Dragonna-bugeisha" you control are unaffected by your opponent's card effects, and cannot be Tributed. You can shuffle this card from your Graveyard into your Deck (Quick Effect): The activated effects of "Dragonna-bugeisha" become Quick Effects, until the End Phase. You can only activate each effect of "Rainstorm Blade Dance" once per turn.
Wavebreaker Blade Dance
Quick-Play Spell
At the end of the turn this card was activated: Add 1 "Fogmaker Blade Dance" from your Deck to your hand. If you control "Dragonna-bugeisha" when this card is activated: Send all cards in this card's column to the Graveyard, except a face-up "Dragonna-bugeisha" you control. You can shuffle this card from your Graveyard into your Deck (Quick Effect): The activated effects of "Dragonna-bugeisha" become Quick Effects for the rest of the turn. You can only activate each effect of "Wavebreaker Blade Dance" once per turn.
Heart of the Water Blade
Normal Trap
Send 1 "Dragonna-bugeisha" from your Deck to the Graveyard. If you control a monster that lists "Dragonna-bugeisha" in its text, you can activate this card from your hand. You can banish this card from your Graveyard; Set 1 Spell Card that lists "Dragonna-bugeisha" in its text directly from your Deck. You can only use each effect of "Heart of the Water Blade" once per turn.
Mastery of the Water Blade
Normal Trap
Send 1 "Blade Dance" Quick-Play Spell Card from your Deck to the Graveyard: Add 1 "Heart of the Water Blade" from your Deck to your hand. If your opponent activates a monster effect on the field as Chain Link 2 or higher, while you control "Dragonna-bugeisha": You can banish this card from your Graveyard; that activated effect becomes "Conduct damage calculation between this card and 1 monster your opponent controls (their choice)". If a "Blade Dance" card or its effect was activated earlier in this Chain, you can make 1 "Dragonna-bugeisha" you control gain the following effect:
â—Once per turn, if your LP are higher than your opponent's: You can reduce the ATK/DEF of all monsters your opponent controls by the difference in LP, then, for the rest of the turn, your opponent cannot activate the effects of monsters whose ATK is lower than this card's.
You can only activate 1 effect of "Mastery of the Water Blade" per turn, and only once that turn.
Dragonna's Tactics
Normal Trap
If your opponent Normal or Special Summons exactly 1 monster, while you control "Dragonna-bugeisha": Take control of the Summoned monster until the End Phase. A monster you take control of with this effect cannot be used as Material for a Summon. If "Dragonna-bugeisha" is Special Summoned by its own effect: You can Set this card directly from your Graveyard, but shuffle it into your Deck when it leaves the field. You can only activate each effect of "Dragonna's Tactics" once per turn.
War Horn of Dragons
Counter Trap
If your opponent would Special Summon an Effect monster, or activate the effect of a Special Summoned monster, you can Tribute 1 Dragon Effect monster from your hand or field: Negate that Summon or effect, and if you do, destroy that monster. If you controlled "Dragonna-bugeisha" when this card was activated: You can Special Summon 1 monster from your Graveyard that lists "Dragonna-bugeisha" in its card text, but destroy it during the End Phase. You can only activate 1 "War Horn of Dragons" per turn.
By Order of the Onna
Counter Trap
If this Set card would be destroyed, you can reveal this Set card: Send the top card of your Deck to the Graveyard, also this card is not destroyed. If your opponent activates a Continuous Spell/Trap Card, or a Field Spell Card: Negate that card's effects on the field. If "Dragonna-bugeisha" is on your field or in your Graveyard when this card is activated, you can select and activate 1 of the following effects:
â—Banish 1 Spell/Trap Card your opponent controls, face-down.
â—Look at your opponent's Set Spell/Trap cards, and if you do, shuffle any Continuous Spell/Trap Cards among them into the Deck.
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[BODE] Vampires |
Posted by: Flash Flyer - Sakura - 09-09-2021, 05:31 PM - Forum: TCG Discussion & Theory
- No Replies
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https://ygorganization.com/nowwheresthed...htsupport/
BACH-JP015 Vampire no Yuuki (Vampire Ghost Ogre)
Level 3 DARK Zombie Effect Monster
ATK 1500
DEF 0
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If this card is Normal Summoned: You can send 1 other “Vampire†card from your hand or face-up field to the GY; add 1 Level 4 or higher “Vampire†monster from your Deck to your hand, and if you do, send 1 Level 2 or lower “Vampire†monster from your Deck to the GY.
(2) During the Main Phase (Quick Effect): You can banish this card from your GY and pay 500 LP; immediately after this effect resolves, Normal Summon 1 “Vampire†monster.
BACH-JP045 The Undeat Vampire (The Undead Vampire)
Rank 8 DARK Zombie Xyz Effect Monster
ATK 3000
DEF 2800
Materials: 2+ Level 8 monsters
If you use a monster(s), with a Level, that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. You can only use the 2nd effect of this card’s name once per turn.
(1) Neither player can target this card with the effects of monsters Special Summoned from anywhere other than the GY.
(2) You can detach 1 material from this card; send the top 4 cards of each player’s Deck to the GY, then, if a monster(s) was sent to a GY(s) with this effect, you can Special Summon 1 of them to your field.
BACH-JP48 Vampire Fascinator
Link 3 DARK Zombie Link Effect Monster
ATK 2400
Links: Top, Bottom Left, Bottom Right
Materials: 2+ monsters, including a Zombie monster
You can only use the 1st and 2nd effects of this card’s name each once per turn.
(1) If this card is Link Summoned: You can target 1 monster in your opponent’s GY; you cannot Special Summon other monsters for the rest of this turn, except Zombie monsters, also Special Summon the targeted monster to your field in Defense Position.
(2) You can Tribute 1 “Vampire†monster, then target 1 monster your opponent controls; take control of it until the End Phase.
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[BODE] Ghostrick |
Posted by: Flash Flyer - Sakura - 09-09-2021, 05:30 PM - Forum: TCG Discussion & Theory
- No Replies
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https://ygorganization.com/itwasaghostrickmash/
BACH-JP014 Ghostrick Siren
Level 4 DARK Fairy Effect Monster
ATK 800
DEF 1500
Cannot be Normal Summoned, unless you control a “Ghostrick†monster.
(1) If this card is Normal Summoned or flipped face-up: Send the top 2 cards of your Deck to the GY, then, if there was a “Ghostrick†card among them, you can apply 1 of these effects.
◠Add 1 “Ghostrick†Spell/Trap from your Deck to your hand.
â— Change 1 Effect Monster your opponent controls to face-down Defense Position.
(2) Once per turn: You can change this card to face-down Defense Position.
BACH-JP047 Ghostrick Festival
Link 1 DARK Spellcaster Link Effect Monster
ATK 0
Link: Bottom
Materials: 1 non-Link “Ghostrick†monster
You can also use a face-down “Ghostrick†monster you control as material to Link Summon this card. You can only use the 2nd effect of this card’s name once per turn.
(1) Your “Ghostrick†monsters can attack directly while there is a “Ghostrick†card in the Field Zone.
(2) When an opponent’s monster declares an attack: You can Tribute this card; Special Summon 1 “Ghostrick†monster from your Deck in face-down Defense Position.
BACH-JP057 Ghostrick Shot
Normal Spell Card
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) Special Summon 1 “Ghostrick†monster from your hand or GY, then you can change 1 face-down “Ghostrick†monster you control to face-up Attack Position.
(2) You can banish this card from your GY, then target 1 “Ghostrick†Xyz Monster you control; attach 1 “Ghostrick†card from your GY to it as material.
Note: This is a play on the term, Trick Shot.
BACH-JP076 Ghostrick or Treat
Normal Trap Card
You can only activate 1 card with this card’s name per turn.
(1) If you control a “Ghostrick†Link Monster or Field Spell: Target 1 face-up monster your opponent controls; your opponent can pay 2000 LP to make this effect become “Set this card face-down instead of sending it to the GYâ€, otherwise, this turn, that target cannot attack, its effects are negated, also it is changed to face-down Defense Position during the End Phase.
Note: Trick or Treat
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[BODE} "Dark Magician" stuff |
Posted by: Flash Flyer - Sakura - 09-09-2021, 05:28 PM - Forum: TCG Discussion & Theory
- No Replies
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https://ygorganization.com/thestoryofanangrywizard/
BACH-JP001 Magikuriboh
Level 1 DARK Fiend Effect Monster
ATK 300
DEF 200
You can only use this card name’s 1st and 2nd effects each once per turn.
(1) During the Main or Battle Phase, if you took battle damage, or damage from an opponent’s card effect, this turn (Quick Effect): You can send this card from your hand to the GY; Special Summon 1 “Dark Magician†or “Dark Magician Girl†from your Deck or GY.
(2) If a face-up Spellcaster monster(s) you control is destroyed by battle or an opponent’s card effect: You can add this card from your GY to your hand.
BACH-JP002 Dimension Conjurer
Level 1 DARK Spellcaster Effect Monster
ATK 500
DEF 500
You can only use this card name’s 1st and 2nd effects each once per turn.
(1) If this card is Normal or Special Summoned: You can add 1 “Magical Dimension†from your Deck or GY to your hand.
(2) If this card is sent from the Monster Zone to the GY: You can draw cards equal to the number of Spellcaster monsters you control, then place the same number of cards from your hand on the top of the Deck in any order.
BACH-JP003 Gattairyuu Timaeus (Timaeus the Combination Dragon) / Timaeus the Dragon of Destiny
Level 8 LIGHT Dragon Effect Monster
ATK 2800
DEF 1800
You can only use this card name’s 1st and 2nd effects each once per turn.
(1) You can send 1 Spellcaster monster or 1 Spell/Trap that specifically lists the card “Dark Magician†in its text from your hand or face-up field to the GY; Special Summon this card from your hand.
(2) During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, including at least 1 Spellcaster monster.
BACH-JP034 Illusion of Chaos
Level 7 DARK Spellcaster Ritual Effect Monster
ATK 2100
DEF 2500
You can Ritual Summon this card with “Chaos Formâ€. You can only use this card name’s 1st and 2nd effects each once per turn.
(1) You can reveal this card in your hand; add 1 “Dark Magician†or 1 non-Ritual Monster that specifically lists that card’s name in its text from your Deck to your hand, then place 1 card from your hand on the top of the Deck.
(2) When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 “Dark Magician†from your GY, and if you do that, negate that effect.
BACH-JP036 Chou Madou Senshi – Master of Chaos (Super Magical Warrior – Master of Chaos) / Dark Master of Chaos
Level 8 DARK Spellcaster Fusion Effect Monster
ATK 3000
DEF 2500
Materials: “Dark Magician†+ 1 “Chaos†or “Black Luster Soldier†Ritual Monster
You can only use the 1st, 2nd, and 3rd effects of this card’s name each once per turn.
(1) If this card is Fusion Summoned: You can target 1 LIGHT or DARK monster in your GY; Special Summon it.
(2) You can Tribute 1 LIGHT and 1 DARK monster; banish all monsters your opponent controls.
(3) If this Fusion Summoned card is destroyed by battle or card effect: You can target 1 Spell in your GY; add it to your hand.
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GK Anti-Insect |
Posted by: Flash Flyer - Sakura - 09-05-2021, 06:44 PM - Forum: Casual Card Design
- No Replies
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From last month, but this is basically GameKing's anti-Insect request stuff.
Show Contentpart 1:
Bug Spray Soldier
Level 4 | FIRE | Warrior | Effect
1600/1600
You can target 1 Insect monster on the field; that monster loses 600 ATK/DEF, also negate its effects until the end of this turn. You can only use this effect of "Bug Spray Soldier" once per turn.
Anti-Insect Flamethrower
Level 4 | FIRE | Machine | Effect
1200/2000
You can inflict 500 damage to your opponent for each Insect monster they control. You can only use this effect of "Anti-Insect Flamethrower" once per turn.
Ultrasonic Grenadier
Level 4 | WIND | Warrior | Effect
1700/0
If this card is Summoned: Destroy 1 Insect monster on the field, then inflict damage to its controller equal to that monster's Level/Rank/Link Rating x 300. You can only use this effect of "Ultrasonic Grenadier" once per turn.
Pressure Booster
Level 4 | WIND | Machine | Effect
1500/1500
During your Standby Phase: You can have all non-Insect monsters you control gain 300 ATK.
Anti-Insect Super Weapon EX Terminator
Level 8 | FIRE | Machine | Effect
2600/2400
During your Main Phase: Destroy all Insect monsters on the field, and if you do, inflict damage to your opponent equal to the destroyed monsters' combined ATK. You can only control 1 "Anti-Insect Super Weapon EX Terminator".
Parasite Sphere
Level 3 | EARTH | Insect | Effect
1000/1000
You can pay 1000 LP; place this card face-up on the top of your opponent's Deck. While this card is face-up in your opponent's Deck, all monsters your opponent controls and in their GY become Insect monsters.
Spells:
Exterminator's Fortress
Continuous Spell
Non-Insect monsters cannot be targeted for attacks. If you control an Insect monster, destroy this card.
Anti-Insect Turret
Continuous Spell
When exactly 1 Insect monster is Summoned: Inflict damage to your opponent equal to the Summoned monster's Level/Rank x 200.
Insectoid Transmutation Mist
Continuous Spell
All monsters your opponent controls become Insect. Once per turn, during the Standby Phase, you must pay 300 LP (this is not optional), or this card is destroyed.
Deforestation ((Destroy all field spells that would increase the ATK or prevent destruction of all Insect monsters your opponent controls.)
Normal Spell
Destroy all Field Spells on the field that mention "Insect monster" in their text.
Traps:
Burning Cannon
Continuous Trap
If an Insect monster is destroyed by battle: Inflict 200 dmage to your opponent.
Epic Spray Blast
Normal Trap
Pay 1000 LP; destroy all Insect monsters on the field.
DNA Extraction
Continuous Trap
You do not apply the effects of "DNA Surgery" or "DNA Transplant" to monsters you control.
Show Contentpart 2:
Effect Monsters:
Swatter Swordsman (If this card destroys an insect, it can make an second attack)
Level 4 | EARTH | Warrior | Effect
1800/1200
If this attacking card destroys an opponent's Insect monster by battle: It can make a second attack in a row.
Anti-Insect Squashing Boot (Destroy an Insect monster at the start of the damage step if it battles)
Level 4 | EARTH | Machine | Effect
1900/600
At the start of the Damage Step, if this card battles an Insect monster: Destroy that monster.
Hazmat Kid (Unaffected by the effects of Insect monsters and gains 200 ATK for each non-Insect monsters in your GY)
Level 3 | FIRE | Warrior | Effect
1200/800
Unaffected by the effect of Insect monsters. Gain 200 ATK for each non-Insect monster in your GY with a different name.
Red Aerosol Falcon (If this card battles an Insect monster, double any battle damage to your opponent)
Level 5 | FIRE | Winged Beast | Effect
2200/1700
If this card battles an Insect monster, any battle damage it inflicts to your opponent is doubled.
Pesticidal Campaigner (Special summons a non-Insect monster from your hand or deck if normal or special summoned)
Level 4 | EARTH | Warrior | Effect
1000/1000
If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 or lower non-Insect monster from your hand or Deck, except "Pesticidal Campaigner", but its effects are negated this turn, also for the rest of this turn, you cannot Special Summon monsters from the Extra Deck. You can only use this effect of "Pesticidal Campaigner" once per turn.
Spells:
Kidnapping of the Insect Princess (Forces your opponent's insect monsters to attack and negate their effects during the battle phase)
Continuous Spell
Your opponent's Insect monsters must attack, if able, also their effects are negated during the Battle Phase.
Eradication of the Insect Queen (Destroy any opponent's attacking insect monsters when they declare an attack while Kidnapping of the Insect Princess is on the field)
Continuous Spell
When your opponent's Insect monster declares an attack and you control "Kidnapping of the Insect Princess": Destroy that monster.
De-Entomophobia (Either 'de-fuse', 'de-tune', 'de-overlay', or 'de-link' a insect monster that was summoned from the extra deck and summon its materials.)
Quick-Play Spell
Target 1 Insect monster that began the Duel in the Extra Deck; return that target to the Extra Deck, then activate the appropriate effect depending on that monster's type (Fusion, Synchro, Xyz, Link).
â— Fusion Monster: If all the Fusion Materials that were used for its Fusion Summon are in your GY, you can Special Summon all of them.
â— Synchro Monster: If all the Synchro Materials that were used for its Synchro Summon are in your GY, you can Special Summon all of them.
â— Xyz Monster: If all the Xyz Materials that were used for its Xyz Summon are in your GY, you can Special Summon all of them.
â— Link Monster: If all the Link Materials that were used for its Link Summon are in your GY, you can Special Summon all of them.
Traps:
Cursed Cage of Insects (Insect monsters cannot attack, change battle positions or activate their effects while it is on the field and they loses 700 ATK/DEF)
Continuous Trap
Insect monsters on the field lose 700 ATK/DEF, also they cannot attack, change their battle position or activate their effects. During your Standby Phase: Pay 500 LP (this is not optional), or this card is destroyed.
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Effect Monsters:
Crop Duster
Level 4 | WIND | Machine | Effct
1200/1600
If you control no Insect monsters: You can target 1 Continuous Spell/Trap in your GY; add it to your hand. You can only use this effect of "Crop Duster" once per turn.
Magical Extermination Girl
Level 4 | FIRE | Spellcaster | Effect
1600/1200
If you control no Insect monsters: You can Set 1 Continuous Spell/Trap in your GY to your field. If you Set a Trap Card with this effect, it can be activated this turn. You can only use this effect of "Magical Extermination Girl" once per turn.
Anti-Insect Gardna
Level 4 | EARTH | Warrior | Effect
0/2000
When an opponent's monster declares an attack: You can banish this card from your GY; destroy all your opponent's Attack Position Insect monsters.
Bug-Capturing Santa Netcoles
Level 5 | LIGHT | Spellcaster | Effect
1200/2500
If an Insect monster is Summoned to your opponent's field: Your opponent discards 1 card, and if they do, you gain 300 LP.
Insect-Destroying General - Maximum Exterminator
Level 10 | FIRE | Warrior | Effect
2600/3000
Cannot be Special Summoned. Must be Tribute Summoned by Tributing 3 non-Insect monsters with different names. When this card is Normal Summoned while your opponent controls an Insect monster: You can change this card's battle position, and if you do, send the top 10 cards of your opponent's Deck to the GY. If this card is in Defense Position, it can attack all Insect monsters your opponent controls, but apply its ATK for damage calculation.
Parasite Decker
Level 4 | EARTH | Insect | Effect
0/0
If you control no Insect monsters: You can pay 1000 LP; place this card at the top of your opponent's Deck, face-up. While this card is face-up at the top of a player's Main Deck, the Type of all monsters in that player's possession are treated as Insect. You can only use this effect of "Parasite Decker" once per turn.
Spells:
Reckless Parasitic Engineering
Normal Spell
Send 1 card from your Deck to the GY; add 1 "Parasite Sphere" or "Parasite Decker" from your Deck to your hand. You can only activate 1 "Reckless Parasitic Engineering" per turn.
5-Star Extermination Company
Field Spell
Non-Insect monsters on the field gain 500 ATK/DEF, they are unaffected by the effects of Insect monsters, also they cannot be destroyed in battle with Insect monsters.
Traps:
Commencing Extermination! FIRE!
Normal Trap
If your opponent controls an Insect monster: Pay 2000 LP, then activate 1 of these effects;
â— Add 1 "Anti-Insect Superweapon EX Terminator" or "Insect-Destroying General - Maximum Exterminator" from your Deck or GY to your hand.
â— Destroy all Insect monsters on the field.
â— Send the top 5 cards of your opponent's Deck to the GY.
â— Inflict 2000 damage to your opponent.
You can only activate 1 "Commencing Extermination! FIRE!" per turn.
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